After a meeting this week, we've decided on the applications that will be used for the 3D graphic interface project. Because Google Earth already has a geo-spacially oriented, properly scaled, navigable world built out of satellite images, we decided that it would be best to create a Google Earth layer with links to SONAR mosaics and 3D meshes for each site. This allows us to build the framework for our interface before the trip, and then fill the information from each site right after it is visited.
We plan to embed our Google Earth layer right into Sara's water and society website, and host all of our other files (3D cistern meshes, SONAR overlays, etc.) there as well. The embedded Google Earth layer will have pop up descriptions, pictures, and links to other information collected from each cistern. I will still be using an embedded Unity3D frame to display the 3D cistern meshes (slightly simpler than writing code in WebGL that would allow the 3D mesh file to be navigable by a camera, although it does require a browser plug-in unlike WebGL). This frame will also be hosted on the Omeka water and society website. I should have a samples up shortly! Stay tuned!
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