Tuesday, March 6, 2012

Scanning in Sicily


Today we had the opportunity to perform our first scans in the coastal town of Carini (in the province of Palermo, Sicily). The local archaeologists led us to an old building in the nearby countryside where a small rock column opened up into the cistern down below. The building was once a basilica from the 17th century, and was fascinating in itself. We successfully deployed the ROV and gathered a solid set of data from the site. Once we finished collection, we took a short walk up the street to a second, smaller cistern outside of another old building. Once back at home, we settled down in the hotel lobby and spent a few hours working on our visualizations. Everything is coming along nicely; today was an excellent field day!




Back at home, I made some more progress on my projective texture system. I am now able to load Jeff's maps in and project a single texture using shaders. My next goal is to add shader support for multitexturing and blending. The picture here shows a map from our hotel room projected into the main room of Jeff's keyhole cistern.

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